“The art of effective rigging in Blender”, so anyone who follows the workflow he teaches should understand the bone hierarchies and naming conventions that the Addon creates. However, my workflow is primarily based on Pierrick Picaut’s tutorial course ![]() Some of the tools are very specific to my workflow when rigging in Blender. Rig multiple objects at once each with their own controllers, add a custom object to multiple bones at once from a library of object shapes and more!ĭownload the Addon and further details here: With it you can easily make a bone matching the world axis with one click, There aren’t many to assist creating your own custom rigs. ![]() While Blender has some great auto rigging Addons, such as Rigify and Auto-Rig Pro, JD Rigging tools is a Blender Addon to do simple rigging actions faster.
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